TEK–FEST / PONTEVEDRA.16

INTERNATIONAL CONFERENCE
– ON TECH TRENDS

27/SEPTEMBER–01/OCTOBER.2016

WHAT IS TEK-FEST?

It is an international congress on emerging technologies (tech trends) that will take place in the city of Pontevedra during the summer of 2016. The congress will close with a great event between the 27th of September and the 1st of October which will consist of a number of activities such as workshops, conferences, installations and performances.

THE TECHNOLOGIES THAT ARE CHANGING THE WORLD

TEKOLAND

PONTEVEDRA

 

SCENES OF THE FUTURE:

FROM THE METROPOLIS TO THE DIGITAL CITY

Javier Maseda & Pedro Medina

There is a complex context of relationships between our dream city and the super-cities of the future, where communication appears at the center of social change, redefining lifestyles that technological development is pushing towards unprecedented experience stages.

The ‘city’ has been considered by thinkers such as Simmel, the archetypical place of contemporary sensibility, analysing through it –more specifically through a particular form: the metropolis– the existing relation with those values that will become decisive in the future, since cities will be most people’s environment in the 21st century. This is the discussion lab for a reality that is becoming more and more complex, one which German phenomenology already interpreted under the light of the radical rupture with the community that urban development means.

For such a context, we propose a line of thinking that allows us to have a glimpse at the upcoming challenges, considering technological innovations in a growing setting since the sixties: communications in the center of social transformation.

Here we will reconsider some terms such as smart city, introducing others like senseable city, real-time city or sharing city, to think about the new spaces for connecting and relating –networks in its most existential dimension– that have give place to systems that cross over the social fabric in which new communities emerge.

We are facing a new cartography, through which we will travel to an immediate future, articulating time and space in a virtual world; something that radically modifies our lifestyles. In this sense, we are trying to create a map of ideas and projects that helps us interpret this period of change we are living in, taking on Mies van der Rohe’s famous quote: ‘The housing of our time does not exist. However, the transformation of the lifestyle requires its realization.

  

/WORKSHOPS/

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2 WORKSHOPS }

3: DAYS;

} 27;28;29: SEPTEMBER: 2016

ONE CITY: PONTEVEDRA }

 
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Workshop 1–

VR 360: AUDIO, VIDEO & PROGRAMMING

Antonio Víctor García-Serrano (Zakato) and Bermudas Land

Aimed at: audiovisual technicians, designers, programmers, digital artists

Duration }

3: days;

12: hours;

}

Price: 300€

15 Participants

Free access to the Symposium

 
 
 
 
 

Programme:

DAY 1/ 360º VR PANORAMIC PHOTO & VIDEO:

Introduction to the capture of 360º images

This is workshop is meant as an introduction to the capture of 360 images, both video and photography, and it will cover its basic principles and elements. The participants will participate in practical exercises involving the necessary tools in order for them to begin capturing and thinking their own projects with 360º images. 

DAY 2/ 360ª VR BINAURAL & SPATIAL 3D AUDIO:

One of the most powerful, affordable, yet unknown, tools for creating immersive experiences is sound. The use of binaural, 3D and interactive sound in VR is a real revolution.

At this stage of the VR 360: AUDIO, VIDEO & PROGRAMMING WORKSHOP we will discover the secrets and tools that will allow you to design the sound of the future.

DÍA 3/ 360º VIRTUAL REALITY TOOLS FOR VFX, 2D/3D & PROGRAMMING:

In this section of the VR 360: AUDIO, VIDEO & PROGRAMMING WORKSHOP we will focus in integrating 360, 3D and 2D experiences with applications such as AE, Premier o Unity 5. We will learn to optimize and share genuine challenges to the senses with the audience, and to create interactions and VFX for VR environments like HTC VIVE, Samsung Gear VR/Oculus ou PSVR.

 

Teachers:

ANTONIO VÍCTOR GARCÍA-SERRANO – ZAKATO

Antonio Víctor García-Serrano is connected to the capture of panoramic images since the beginning of this century, and in 2011 was distinguished as Master of Contemporary Panoramic Photography by the Virtual Reality Panoramic Association IVRPA.

As part of his continuous learning and investigation processes, he has been exploring the techniques of spherical videos since 2010. Antonio has actually developed his own methods for the recording of high quality 360º videos, and these have been recognised and presented worldwide. His methods are based on classic photographic techniques, both in its 2D version and as of recently in stereoscopic 3D.
 
The efficient use of the latest hardware and software applied to the established panoramic photography techniques, is more than enough for the recording of certain 360º videos (2D and 3D). This adaptation of the photographic techniques presents in a way certain limitations regarding the kind of videos to make, but on the other hand are a simple and economic way of capturing the highest definition spherical videos. The writing, designing and filming methods used with this particular method of capturing panoramic videos does resemble very much the more traditional cinematographic techniques.

Zakato immersive imaging

 

Bermudas Land – INNOVATION PROJECTS

Bermudas fosters educational and independent technological collaboration events along with designers, developers, entrepreneurs, musicians and artists. Bermudas produces, always in a collaborative manner, transformative projects in the fields of art, design, music and interaction.

Bermudas Land is a Virtual Reality pioneer in Spain and on an international level. Some of their achievements include the production of Fragments, the first VR fashion film in the world, and the creation of the first catwalk with integrated VR and WEARABLES at the Madrid Fashion Week MBFWM.

workshop 2–

CARTO:Location intelligence

Javier Noguerol

Aimed at: audiovisual technicians, designers, programmers, digital artists...

Duration }

3: days;

12: hours;

}

Price: 300€

15 Participants

Free access to the Symposium

 

Geospatial analysis and display of a city’s data with CARTO’s new tool: Builder.
+ Big Data, Smart Cities and Location Intelligence
+ What is CARTO and how does it work
+ Geospatial analysis and data display with CARTO Builder

In this workshop we will learn about geospatial data analysis and how the most incredible cities in the world are using it to improve their citizens’ lifestyle. We will also learn how to use Builder, CARTO’S latest drag-and-drop Location Intelligence tool.

 

Javier Noguerol investigates in design. He is currently in charge of product intelligence at CARTO. He is and has been partner at companies such as Asociados Sib3ria or Barrabés, where he was responsible of education and innovation projects, product design, branding or services for other Fortune 500 brands. In previous lives he founded a music label, a games company and ran an international design school.

/SYMPOSIUM/

– INTERNATIONAL CONGRESS OF EMERGING TECHNOLOGIES –

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6 TEK–TRENDS }

1: DAY;

}

30: SEPTEMBER: 2016

ONE CITY: PONTEVEDRA }

 

 
 
 
 
  • call for registration open until 30/09

 
 
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symposium -

30/09 • SYMPOSIUM TEK–FEST

Host & Moderator

Manuel González
Director of Zoom Net - TVE program

Director of Zoom Net, a program in the Spanish public television (TVE) dedicated to tech world and digital culture.

 

symposium 1-

PERCEPCIONAL TALK • 30/09 • mORNING • 10:15/11:30 a.m.

SCENES OF THE FUTURE: FROM THE METROPOLIS TO THE DIGITAL CITY

By Pedro Medina & Javier Maseda

Sopalmo carries out consultancy projects in high culture, design and new technologies. Its main activities consist of exhibitions, publications, travels, education and counseling regarding the adaptation to the latest technologies. Sopalmo consists of philosophers Francisco Jarauta, Pedro Medina, Pablo Jarauta and designer Javier Maseda.

Pedro Medina Reinón, is a philosopher and art critic. He regularly writes for Artecontexto and Le Monde Diplomatique, and he also translates, edits and coordinates a number of art, philosophy and design publications.

Javier Maseda, has a background in Web and Graphic Design. He is currently responsible for the design and development of digital products that help IED’s Network to communicate, train and work online.  

 
 
 

SYMPSIUM 2–

INSPIRATIONAL TALK • 30/09 • MORNING • 11:30 a.m./12:15 P.m.

THE NEW EDUCATIONTOWARDS A NEW MODEL BASED ON INNOVATION AND INVESTIGATION

By Isabel Berz

Considered one of the world’s greatest innovators in the fusion of fashion, technology and social projects. He has developed projects such as IED VR Fashion Films, Las Manuelas (CoDesign Platform) or Redefining Craft in the XXI Century; she conceived and directs IED Rec, Fashion & Design, Research and Education Center, a new center for investigation and education created by the IED group, with the idea of transforming exciting ideas into real projects, and designing new educational models that are coherent with the needs and changes of the 21st century’s society.

Isabel Berz, is a trained fashion designer (Écoles de la Chambre Syndicale de la couture Parisienne) who has lived in Cologne, Paris and Milan before landing in Madrid, where she created her own fashion label, with which she developed an international presence. This experience set the basis for her later post as director of IED Madrid’s fashion school, Moda Lab, which she has conceived as a laboratory for experimentation, and where she designed a new academic concept, in search for a constant reflection and redefinition of existing concepts; a singular project, of which its greatest manifestation is the training of designers, creative directors and new professional profiles for the complex and ever-changing fashion business.

SYMPOSIUM 3–

DISCOVERING TOOLS • 30/09 • MORNING • 12:45/1:30 P.M.

BIG DATA & CITY: PREDICTING THROUGH THE PLACE

By Javier Noguerol

CARTO is an open, powerful, and intuitive platform for discovering and predicting the key insights underlying the location data in our world.

Javier Noguerol investigates in design. He is currently in charge of product intelligence at CARTO. He is and has been partner at companies such as Asociados Sib3ria or Barrabés, where he was responsible of education and innovation projects, product design, branding or services for other Fortune 500 brands. In previous lives he founded a music label, a games company and ran an international design school.

SYMPOSIUM 4-

demo • 30/09 • MORNING • 1:30/2:15 P.m.

THE DEMOCRATIZATION OF VIRTUAL REALITY (VR): IMMERSIVE SOCIAL MEDIA

By Jimena Merino

The promise of virtual reality (VR) has always been enormous. To put on a pair of VR glasses and be transported to any place. It is the escapism promised by science-fiction decades ago, a liberation from reality’s shackles by means of a metaphysical transportation to an altered state.

Jimena Merino - Creative Director and co-founder of Bermudas Land
Interior, graphic and web designer. VR Art Director.

Active member in multiple projects that cross creativity and innovation, she works at Bermudas Land, a technological innovation and artistic investigation lab. She is also a freelance graphic designer, passionate of collage and photomontage.
She is currently a pioneer in Art Direction and Graphics in VR.

SYMPOSIUM 5–

SOUND PERFORMING • 30/09 • EVENING • 6:00/7:30 P.M.

SOUND FORMATS: THE STORAGE OF SOUND AND THE NEW URBAN EXPERIENCE

By José Manuel Costa & Toño Cabanelas

Besides wind chimes, music boxes and player pianos, the invention of the phonograph and the storage of sound meant a cataclysmic change, both in urban environments and rural ones, which suddenly saw themselves urbanized. During the last century, different formats have progressively brought a larger ubiquity of sound, both at an individual level, as at a collective one. And each of those formats have had, not only technical, but also formal and conceptual consequences, to the point where we have reached a change of paradigm in the production, distribution and consumption of sound.

José Manuel Costa is a visual and sound arts critic and curator. He started his career juggling between radio programs on Madrid’s Onda Dos FM and Radio 3, and music and new expressions reviews for El País. After directing this media’s first radio, he went onto La Luna magazine as deputy director. He then entered ABC as visual arts critic, where he later founded the paper’s arts supplement alongside Catalina Luca de Tena. Later on he worked for thirteen years as a correspondent for ABC in Berlin and London, both places where he continued with his activities as critic and curator. On his return to Spain, he founded the Culture section for the newspaper Público. He currently continues to work independently, having curated exhibitions like Isidro Blasco, Thomas Ruff or ARTe SONoro and festival such as Sinestesia or ECO. He collaborates with eldiario.es as a visual arts critic and conducts the radio program Retromania on Radio 3 Extra, with Abraham Rivera.

Toño Cabanelas is an audiovisual engineer, expert in digital art, VR & Wearable Hacking designer, innovation teacher, DJ & VJ. For more than a decade, Toño has directed and participated in a large number of artistic and technological projects for different companies, organisations and festivals: Apple, Samsung, IED Moda Lab, Madrid Fashion Week, Fringe Festival, Festival Sinsal, Absolut Lab or Fundación Telefónica. He has specialized in the investigation and design of interactive experiences based on the fusion between art and audiovisual technology.

SYMPOSIUM 6–

ART INSTALLATION • 30/09 • evening • 7:30 p.m.

DIGITAL CRAFTWORK

By Miguel Espada of Espada y Santacruz

 

Espada y Santacruz is a hybrid creative studio in Madrid, dedicated to the development of interactive projects and audiovisual experiences based on a constant investigation of digital technology and storytelling.

Miguel Valero Espada, PhD in Logic at CWI Amsterdam. He graduated from the University of Zaragoza. He is a professor at Universidad Complutense de Madrid since 2005. He equally studied philosophy at the distance university and in 2008 he received an MFA from the Fine Arts Department at UCM with the title: ‘From Analogic Logic to Digital Logic. Sublime 2.0: the return of the sublime to contemporary visual arts’, where he establishes a basis for an aesthetic in digital art. He is co-founder of Espada y Santacruz, a space dedicated to creation, production and investigation in visual arts. His work is centered in the creative reflexion regarding art’s classic themes under the scope of new means of artistic expression. His work embraces photography, video art and scenic arts and interactive installations.

 

/DEMO DAY/

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DEMOS TEK }

1: DAY;

} 1: OCTOBER: 2016

ONE CITY: PONTEVEDRA }

 
 
 
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